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Covenant: Project Zero

Date

May 2022 - May 2023

Role

Unity Game Developer.

Covenant: Project Zero is a sci-fi action adventure space opera set in a distant future ruled by massive interstellar corporations. You are the fearless, crafty and resourceful captain John Covenant, leading your scrappy crew of misfits across the universe on an epic quest to unveil the past, survive the present and determine the future of human kind.


My role and responsibilities on this project:
I was a Techical Lead. I was in charge of developing, improving, fixing, maintaining and creating game design of every techical aspect of the game, from which are but not limeted to: NPC behaviour logic, player interaction with environment, player movement, fighting system, dialogue system, menu system, overall game UI, saving system, quest system, checkpoint system. I was also in charge of implementing the game using those systems.
I was leading techical team of 3 consisting of 1 Juniour Developer and 2 interns. I implemented the SCRUM workflow in order to track the task completion.

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